
- #ALIEN BOX STELLARIS PATCH#
- #ALIEN BOX STELLARIS MODS#
effect set_primitive_age_effect = (age id) - Changes the age of a pre-FTL civilization to (age id).effect create_archaeological_site = (archaeological site id) - Adds (archaeological site id) to the selected create_archaeological_site.effect country_remove_ethic = (ethic id) - Removes (ethic id) from the player empire.effect country_add_ethic = (ethic id) - Adds (ethic id) to the player empire, using more than 3 ethic points will remove low attraction ethics.effect add_planet_devastation = (amount) - Adds (amount) of Devastation to the selected create_archaeological_site, negative values lower it.effect add_district = (district id) - Adds (district id) to the planet.effect add_deposit = (deposit id) - Adds (deposit id) resource deposit or planetary feature to the selected celestial body.effect add_building = (building id) - Adds (building id) to the selected planet, multiple planet unique buildings will be removed a month after being added.
debug_yesmen - AI empires always agree to player proposals. debug_nomen - AI empires always refuse player proposals. damage (amount) - All ships in the selected fleet take (amount) hull damage. create_navy (amount) - Creates a fleet using your most recent designs that uses Naval Capacity, 1 means 100%. create_megastructure (megastructure id) - Creates a Megastructure in the current system, pressing tab reveals the IDs. colonize (colonizer pop id) - Starts the colonization process of the selected planet using a copy of the pop with the ID given. cash (amount) - Adds (amount) of Energy Credits, defaults 5000. build_pops (amount) - Adds (amount) of robot pops to the selected planet, only works if the empire has the technology to build robot pops. branchoffice - Take ownership of a planet branch office. alloys (amount) - Adds (amount) of Alloys, default 5000. add_trait_species (species id) (trait id) - Adds (trait id) to (species id). add_trait_leader (leader id) (trait id) - Adds (trait id) to (leader id), entering only the leader ID reveals all trait IDs for that class. add_spynetwork_value (target) (amount) - Adds specified amount of infiltration progress on specified target. add_ship (design id) - Creates a fleet with one ship of (design id), pressing tab reveals the NPC ship names. add_relic (relic id) - Grants (relic id), writing all instead of the ID grants all relics. add_opinion (source) (target) (amount) - Increases the (source) empire's Opinion of the (target) empire by (amount), default 40. add_anomaly (anomaly id) - Adds (anomaly id) to the selected celestial body. activate_tradition (tradition id) - Activates the specified Tradition, pressing tab reveals the names. activate_ascension_perk (name) - Activates the specified Ascension Perk, pressing tab reveals the names. activate_all_traditions - Activates all Traditions. debugtooltip - Reveals target's id when hovering mouse cursor over it. BANNED TOPICĬontent that breaks the spirit of these rules may be removed at moderator discretion.Below, you'll find a list of handy Stellaris console commands and cheats that should give you the upper hand or let you trigger interesting scenarios at your leisure: For information on topics that are temporarily banned, please view our rules page. We may occasionally ban specific topics that have flooded the subreddit. Users may only make one self-promotional submission per week. Explanations should be posted as a reddit comment - referencing the title is not enough.Īll giveaways, surveys, fundraisers, and petitions must be approved by the moderators first. #ALIEN BOX STELLARIS MODS#
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Hover your mouse over any of the boxes below to view relevant information. It is a general subreddit for the Grand Strategy/4X Game from Paradox Development Studio: Stellaris. #ALIEN BOX STELLARIS PATCH#
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